VideoProps
interface VideoProps extends MediaProps
Properties
alignContent
Inherited from MediaProps.alignContent
alignItems
Inherited from MediaProps.alignItems
alignSelf
Inherited from MediaProps.alignSelf
allowVolumeAmplificationInPreview
Inherited from MediaProps.allowVolumeAmplificationInPreview
alpha
alpha?: SignalValuenumber
The alpha value of this video.
Unlike opacity, the alpha value affects only the video itself, leaving the fill, stroke, and children intact.
antialiased
antialiased?: SignalValueboolean
MediaProps.antialiased
arrowSize
arrowSize?: SignalValuenumber
Controls the size of the end and start arrows.
To make the arrows visible make sure to enable startArrow
and/or
endArrow
.
MediaProps.arrowSize
awaitCanPlay
awaitCanPlay?: SignalValueboolean
MediaProps.awaitCanPlay
basis
Inherited from MediaProps.basis
bottom
bottom?: SignalValuePossibleVector2number
The position of the bottom edge of this node.
This shortcut property will set the node's position so that the bottom edge
ends up in the given place.
If present, overrides the position
property.
MediaProps.bottom
bottomLeft
bottomLeft?: SignalValuePossibleVector2number
The position of the bottom left corner of this node.
This shortcut property will set the node's position so that the bottom left
corner ends up in the given place.
If present, overrides the position
property.
MediaProps.bottomLeft
bottomRight
The position of the bottom right corner of this node.
This shortcut property will set the node's position so that the bottom
right corner ends up in the given place.
If present, overrides the position
property.
MediaProps.bottomRight
cache
cache?: SignalValueboolean
MediaProps.cache
cachePadding
Controls the padding of the cached canvas used by this node.
By default, the size of the cache is determined based on the bounding box
of the node and its children. That includes effects such as stroke or
shadow. This property can be used to expand the cache area further.
Usually used to account for custom effects created by shaders
.
MediaProps.cachePadding
cachePaddingBottom
cachePaddingBottom?: SignalValuenumber
Controls the padding of the cached canvas used by this node.
By default, the size of the cache is determined based on the bounding box
of the node and its children. That includes effects such as stroke or
shadow. This property can be used to expand the cache area further.
Usually used to account for custom effects created by shaders
.
MediaProps.cachePaddingBottom
cachePaddingLeft
cachePaddingLeft?: SignalValuenumber
Controls the padding of the cached canvas used by this node.
By default, the size of the cache is determined based on the bounding box
of the node and its children. That includes effects such as stroke or
shadow. This property can be used to expand the cache area further.
Usually used to account for custom effects created by shaders
.
MediaProps.cachePaddingLeft
cachePaddingRight
cachePaddingRight?: SignalValuenumber
Controls the padding of the cached canvas used by this node.
By default, the size of the cache is determined based on the bounding box
of the node and its children. That includes effects such as stroke or
shadow. This property can be used to expand the cache area further.
Usually used to account for custom effects created by shaders
.
MediaProps.cachePaddingRight
cachePaddingTop
cachePaddingTop?: SignalValuenumber
Controls the padding of the cached canvas used by this node.
By default, the size of the cache is determined based on the bounding box
of the node and its children. That includes effects such as stroke or
shadow. This property can be used to expand the cache area further.
Usually used to account for custom effects created by shaders
.
MediaProps.cachePaddingTop
children
Inherited from MediaProps.children
clip
clip?: SignalValueboolean
MediaProps.clip
closed
closed?: SignalValueboolean
Whether the curve should be closed.
Closed curves have their start and end points connected.
Inherited fromMediaProps.closed
columnGap
Inherited from MediaProps.columnGap
composite
composite?: SignalValueboolean
MediaProps.composite
compositeOperation
compositeOperation?: SignalValueGlobalCompositeOperation
MediaProps.compositeOperation
cornerSharpness
cornerSharpness?: SignalValuenumber
Controls the sharpness of smoothCorners
.
This property only affects the way rounded corners are drawn. To control
the corner radius use the radius
property.
Requires smoothCorners
to be enabled to have any effect.
By default, corner sharpness is set to 0.6
which represents a smooth,
circle-like rounding. At 0
the edges are squared off.
MediaProps.cornerSharpness
decoder
decoder?: SignalValuenull'web''ffmpeg''slow'
Which decoder to use during rendering. The web
decoder is the fastest
but only supports MP4 files. The ffmpeg
decoder is slower and more resource
intensive but supports more formats. The slow
decoder is the slowest but
supports all formats.
direction
Inherited from MediaProps.direction
end
end?: SignalValuenumber
A percentage from the start after which the curve should be clipped.
The portion of the curve that comes after the given percentage will be made invisible.
This property is usefully for animating the curve appearing on the screen.
The value of 0
means the very start of the curve (accounting for the
startOffset
) while 1
means the very end (accounting for the
endOffset
).
MediaProps.end
endArrow
endArrow?: SignalValueboolean
Whether to display an arrow at the end of the visible curve.
Use arrowSize
to control the size of the arrow.
MediaProps.endArrow
endOffset
endOffset?: SignalValuenumber
The offset in pixels from the end of the curve.
This property lets you specify where along the defined curve the actual
visible portion ends. For example, setting it to 20
will make the last
20 pixels of the curve invisible.
This property is useful for trimming the curve using a fixed distance.
If you want to animate the curve appearing on the screen, use end
instead.
MediaProps.endOffset
fill
Inherited from MediaProps.fill
filters
Inherited from MediaProps.filters
fontFamily
fontFamily?: SignalValuestring
MediaProps.fontFamily
fontSize
fontSize?: SignalValuenumber
MediaProps.fontSize
fontStyle
fontStyle?: SignalValuestring
MediaProps.fontStyle
fontWeight
fontWeight?: SignalValuenumber
MediaProps.fontWeight
gap
Inherited from MediaProps.gap
grow
grow?: SignalValuenumber
MediaProps.grow
height
Inherited from MediaProps.height
justifyContent
Inherited from MediaProps.justifyContent
key
key?: string
MediaProps.key
layout
Inherited from MediaProps.layout
left
left?: SignalValuePossibleVector2number
The position of the left edge of this node.
This shortcut property will set the node's position so that the left edge
ends up in the given place.
If present, overrides the position
property.
MediaProps.left
letterSpacing
letterSpacing?: SignalValuenumber
MediaProps.letterSpacing
lineCap
lineCap?: SignalValueCanvasLineCap
MediaProps.lineCap
lineDash
lineDash?: SignalValuenumber[]
MediaProps.lineDash
lineDashOffset
lineDashOffset?: SignalValuenumber
MediaProps.lineDashOffset
lineHeight
Inherited from MediaProps.lineHeight
lineJoin
lineJoin?: SignalValueCanvasLineJoin
MediaProps.lineJoin
lineWidth
lineWidth?: SignalValuenumber
MediaProps.lineWidth
loop
loop?: SignalValueboolean
MediaProps.loop
margin
Inherited from MediaProps.margin
marginBottom
marginBottom?: SignalValuenumber
MediaProps.marginBottom
marginLeft
marginLeft?: SignalValuenumber
MediaProps.marginLeft
marginRight
marginRight?: SignalValuenumber
MediaProps.marginRight
marginTop
marginTop?: SignalValuenumber
MediaProps.marginTop
maxHeight
Inherited from MediaProps.maxHeight
maxWidth
Inherited from MediaProps.maxWidth
middle
middle?: SignalValuePossibleVector2number
The position of the center of this node.
This shortcut property will set the node's position so that the center ends
up in the given place.
If present, overrides the position
property.
When offset
is not set, this will be the same as the
position
.
MediaProps.middle
minHeight
Inherited from MediaProps.minHeight
minWidth
Inherited from MediaProps.minWidth
offset
offset?: SignalValuePossibleVector2number
MediaProps.offset
offsetX
offsetX?: SignalValuenumber
MediaProps.offsetX
offsetY
offsetY?: SignalValuenumber
MediaProps.offsetY
opacity
opacity?: SignalValuenumber
MediaProps.opacity
padding
Inherited from MediaProps.padding
paddingBottom
paddingBottom?: SignalValuenumber
MediaProps.paddingBottom
paddingLeft
paddingLeft?: SignalValuenumber
MediaProps.paddingLeft
paddingRight
paddingRight?: SignalValuenumber
MediaProps.paddingRight
paddingTop
paddingTop?: SignalValuenumber
MediaProps.paddingTop
play
play?: boolean
MediaProps.play
playbackRate
playbackRate?: number
MediaProps.playbackRate
position
position?: SignalValuePossibleVector2number
MediaProps.position
radius
Rounds the corners of this rectangle.
The value represents the radius of the quarter circle that is used to round the corners. If the value is a number, the same radius is used for all corners. Passing an array of two to four numbers will set individual radii for each corner. Individual radii correspond to different corners depending on the number of values passed:
// top-left-and-bottom-right | top-right-and-bottom-left
[10, 30]
// top-left | top-right-and-bottom-left | bottom-right
[10, 20, 30]
// top-left | top-right | bottom-right | bottom-left
[10, 20, 30, 40]
MediaProps.radius
ratio
ratio?: SignalValuenumber
MediaProps.ratio
ref
ref?: ReferenceReceiverany
MediaProps.ref
right
right?: SignalValuePossibleVector2number
The position of the right edge of this node.
This shortcut property will set the node's position so that the right edge
ends up in the given place.
If present, overrides the position
property.
MediaProps.right
rotation
rotation?: SignalValuenumber
MediaProps.rotation
rowGap
Inherited from MediaProps.rowGap
scale
scale?: SignalValuePossibleVector2number
MediaProps.scale
scaleX
scaleX?: SignalValuenumber
MediaProps.scaleX
scaleY
scaleY?: SignalValuenumber
MediaProps.scaleY
shaders
shaders?: PossibleShaderConfig
MediaProps.shaders
shadowBlur
shadowBlur?: SignalValuenumber
MediaProps.shadowBlur
shadowColor
Inherited from MediaProps.shadowColor
shadowOffset
Inherited from MediaProps.shadowOffset
shadowOffsetX
shadowOffsetX?: SignalValuenumber
MediaProps.shadowOffsetX
shadowOffsetY
shadowOffsetY?: SignalValuenumber
MediaProps.shadowOffsetY
shrink
shrink?: SignalValuenumber
MediaProps.shrink
size
Inherited from MediaProps.size
skew
skew?: SignalValuePossibleVector2number
MediaProps.skew
skewX
skewX?: SignalValuenumber
MediaProps.skewX
skewY
skewY?: SignalValuenumber
MediaProps.skewY
smoothCorners
smoothCorners?: SignalValueboolean
Enables corner smoothing.
This property only affects the way rounded corners are drawn. To control
the corner radius use the radius
property.
When enabled, rounded corners are drawn continuously using Bézier curves
rather than quarter circles. The sharpness of the curve can be controlled
with cornerSharpness
.
You can read more about corner smoothing in this article by Nick Lawrence.
Inherited fromMediaProps.smoothCorners
smoothing
smoothing?: SignalValueboolean
Whether the video should be smoothed.
When disabled, the video will be scaled using the nearest neighbor interpolation with no smoothing. The resulting video will appear pixelated.
spawner
Deprecated
Use children
instead.
MediaProps.spawner
src
src?: SignalValuestring
MediaProps.src
start
start?: SignalValuenumber
A percentage from the start before which the curve should be clipped.
The portion of the curve that comes before the given percentage will be made invisible.
This property is usefully for animating the curve appearing on the screen.
The value of 0
means the very start of the curve (accounting for the
startOffset
) while 1
means the very end (accounting for the
endOffset
).
MediaProps.start
startArrow
startArrow?: SignalValueboolean
Whether to display an arrow at the start of the visible curve.
Use arrowSize
to control the size of the arrow.
MediaProps.startArrow
startOffset
startOffset?: SignalValuenumber
The offset in pixels from the start of the curve.
This property lets you specify where along the defined curve the actual
visible portion starts. For example, setting it to 20
will make the first
20 pixels of the curve invisible.
This property is useful for trimming the curve using a fixed distance.
If you want to animate the curve appearing on the screen, use start
instead.
MediaProps.startOffset
stroke
Inherited from MediaProps.stroke
strokeFirst
strokeFirst?: SignalValueboolean
MediaProps.strokeFirst
tagName
tagName?: keyof HTMLElementTagNameMap
MediaProps.tagName
textAlign
textAlign?: SignalValueCanvasTextAlign
MediaProps.textAlign
textDirection
textDirection?: SignalValueCanvasDirection
MediaProps.textDirection
textWrap
Inherited from MediaProps.textWrap
time
time?: SignalValuenumber
MediaProps.time
top
top?: SignalValuePossibleVector2number
The position of the top edge of this node.
This shortcut property will set the node's position so that the top edge
ends up in the given place.
If present, overrides the position
property.
MediaProps.top
topLeft
topLeft?: SignalValuePossibleVector2number
The position of the top left corner of this node.
This shortcut property will set the node's position so that the top left
corner ends up in the given place.
If present, overrides the position
property.
MediaProps.topLeft
topRight
topRight?: SignalValuePossibleVector2number
The position of the top right corner of this node.
This shortcut property will set the node's position so that the top right
corner ends up in the given place.
If present, overrides the position
property.
MediaProps.topRight
volume
volume?: number
MediaProps.volume
width
Inherited from MediaProps.width
wrap
Inherited from MediaProps.wrap
x
x?: SignalValuenumber
MediaProps.x
y
y?: SignalValuenumber
MediaProps.y
zIndex
zIndex?: SignalValuenumber
MediaProps.zIndex